Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts

Sunday, January 19, 2014

A Perfect game is like the perfect pie, and I like pie.

I have heard it called Minecraft on steroids.

EverQuest Next Landmark is SOE's  next chapter in the Everquest Franchise. EverQuest Next and EverQuest Next Landmark's game play is described as an Adventuring/crafting/harvesting/building sandbox as seen here. SOE being a major contributor to the MMO market, has once again taken the spotlight in touting “Pioneer” or “ Time for some new ideas in the genre and if someone is going to do it, it should be EverQuest.”

Ingredients are very important as with any recipe. Mom's homemade chocolate pie (which is to die for) is not only about ingredients but proportions and how the ingredients are added. Landmark's main ingredients are destructibility and a procedurally generated world. What we are uncertain of, are proportions and application.

We have a general idea though videos and interviews but without tasting it for ourselves, we don't know what is too much or what is too little. If all or most of the landscape is destructible, in a world which traveling is essential, it may be a challenge to find your way back without road signs or points of interest. “I turned left at the big tree or hill but its gone now.” We know the world heals itself but will it reset back to its original state. In a sense this does add flavor to adventuring but if there is an ever changing landscape it may be frustrating. Landmark is an ever changing world and being in pre-alpha development also means, its an ever changing world.

SOE's desire to include the masses (with a cover charge for entry)in an early alpha state is also something new. A chance for the player base to help in development, ideas and testing is exciting and even more so for SOE fans. It does seem that a new direction is wanted, warranted or needed in this genre of game play. Old EverQuest fans are hoping to re-capture their first love. New and old gamers are looking for something different than what they have been experiencing. Is this the “Holy Grail?” 
Iconogrial
Iconogrial (Photo credit: Wikipedia)






When Landmark is released and we set our eyes on EverQuest Next, will the true replay-ability without the grind finally exist? Will we actually find ourselves in a world that is truly ever changing? It will be the Holy Grail if all the ingredients and proportions are properly applied.


Following SOE and the EverQuest Franchise for over 14 years has yielded more good times than bad, and I have complete confidence in their development team. I know what a perfect chocolate pie tastes like and I like pie. I don't know how a perfect game feels like but maybe I will get a chance to find out.



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Thursday, September 30, 2010

Episode 4


Art's Closet – Episode 4

Off topic, We learn what my co-host, Mike does for a living and we get a surprise, and enlightening visit from Sahm, of the band Oliver Bean. Sahm didn't meet the challenge (need to listen to the Escape Show episode 140 to see why) and was punished Escape style. 

Check Oliver Bean out here 

Check out The Escape Show ep. 140 here

Game on -

Game topic for the week.
-=Game play over graphics, playing with blocks.=-
GOLD MINE that is MINCRAFT...
Sales of one man indie game hit, Minecraft, have now reached $350,000 in a single day
Minecraft development started on May 10, 2009, soon after Persson had quit his job as a game developer for King.com in order to concentrate on independent development.
The game was first released to the public on May 17, 2009 as an "alpha" build;
On January 12, 2010, the number of registered users reached 100,000.[17] As of September 28th 2010, it has surpassed 919,000 registered users and 265,000 purchases.
Minecraft is a game about placing blocks while running from skeletons...
Minecraft is developed by Markus Persson. It's been under development since about May 10, 2009.
“I started Minecraft after playing some Infiniminer with a couple of people from TigSource.
I realized that a game that simple yet that dynamic had a lot of potential to turn into a really great game, and kept coming up with things I wanted to change and stuff I wanted to add.
I had recently quit my job as a game developer to be able to focus more on indie game dev during my free time, and I was looking for a new game to develop. I had a few ideas floating around, but most required really long development times.
These two factors led to Minecraft.”
http://www.minecraft.net/ 


Please check out the interview with Markus Persson at Indie Games...


Rock Me -

Music/Song/Artist topics of the week.
-=Top 10 Guitar Solos of All Time=-
From Gibson.com we have 10 of the top 50, but do we agree and what would we change.
Definition by any other name; Guitar solos are a melodic passage, section, or entire piece of music
When most people refer to a guitar solo it is in reference to a passage or section of music. You can find a guitar virtuoso that can do amazing things but a true solo is that moment in a song which fireworks into complimentary fulfillment.
The guitarist doesn't have to be a virtuoso to have a good solo.

10. “Bohemian Rhapsody,” Queen (Brian May)
9. “Johnny B. Goode,” Chuck Berry
7. “Layla,” Derek and the Dominos (Eric Clapton, Duane Allman)
6. “Free Bird,” Lynyrd Skynyrd (Gary Rossington, Allen Collins)
4. “Hotel California,” Eagles (Don Felder, Joe Walsh)
3. “All Along the Watchtower,” The Jimi Hendrix Experience
2. “Eruption,” Van Halen (Eddie Van Halen)
1. “Stairway to Heaven,” Led Zeppelin (Jimmy Page)
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